The Sims Medieval: The Hazards of Medieval Life – over at GameSpot
Just reported on GameSpot, a lovely information rich Q&A with producer Rachel Bernstein for The Sims Medieval! You can find out a tonne of new features and exciting new details which personally makes me want The Sims Medieval just that little bit more.
GameSpot: We understand that life in The Sims: Medieval is a bit more dangerous than in the suburbs of Sunset Valley (where one of the deadliest hazards is a burning kitchen). What’s the leading cause of death for sims in the medieval era?
Rachel Bernstein: Sword wounds to the gut. Hands down.
GS: On that note, can we expect to see some of the hazards that Sims players know and love rear their ugly heads in Medieval? Will that tiny contingent of sadistic Sims players who enjoy purposely killing their little computer people (surely, there are very, very few of these sick, sick people out there) still be able to sabotage little virtual lives? Accidental blacksmith fires? Embarking a ship to sea and immediately deleting the docks afterward?
RB: Our more deviant players should find no shortage of ways to harm their sims, despite the lack of pool ladders. I expect people will enjoy such grief as sending sims off to hunt bears with low focus, placing a keg in the throne room and adding a touch of “reaper’s scythe” poison, or sending a plague-ridden sim into the reception hall on a make-out spree.